THE WORKING DRAFT FOR REALITY TUNNELS IS NOW PUBLIC! Feel free to read it here and add comments directly on the document, if you'd like!

Synopsis: Set in the year 2111, Reality Tunnels is an existential novella about mankind’s messy transition of consciousness from fragile biological bodies to immortal robotic ones, told from three different first-person perspectives -- the architect who designed the technology (but can't use it for himself), the soldier experiencing the benefits of infinite resurrections (whose biological wife refuses to make the same "upgrade"), and Jesus's interdimensional twin sister, who's on a mission to tear the whole system down as part of her war against her father, the god of our physical universe (it's, uh, complicated).

Reality Tunnels can be read as a standalone story or as a direct sequel to the interactive fiction games "Thousand Dollar Soul" (ending #29 being “canon”) and/or "God's Assassin" (ending #4 being “canon”). Relevant information from both canon paths is summarized here when appropriate. Play Thousand Dollar Soul on Kongregate or Newgrounds. Play God’s Assassin on Kongregate or Newgrounds.

Reality Tunnels is dedicated to the inspirational influences of "Prometheus Rising" by Robert Anton Wilson and "The Illuminatus Trilogy" by Robert Anton Wilson and Robert Shea.